前言

寒假训练了4个版本的yolo,其中yolov4和yolov4-tiny是基于darknet的。由于都是在colab上训练的,不好展示,所以打算在win10上跑一下,因此本文旨在win10编译darknet的踩坑记录。

安装Visual Studio

这个不用多说,安装2017或者2019版就行,需要开启英语语言

安装CUDA

参考上一篇安装CUDA就行,需要CUDAv10.0以上,并且安装时要点VS集成

vcpkg安装

参考vcpkg的官方下载方式,powershell中执行如下命令

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git clone https://github.com/microsoft/vcpkg
cd vcpkg
bootstrap-vcpkg.bat

如果执行bootstrap-vcpkg.bat时,下载vcpkg.exe遇到网络问题,可以直接去release里面下载二进制文件

vcpkg安装依赖

根据AlexeyAB的repo说明,powershell执行如下命令

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vcpkg install darknet[full]:x64-windows

遇到的问题

事后得知,此处遇到的网络问题可以试一试校园网,校园网似乎对从外网下载文件有较好的效果

安装opencv时,需要从raw.githubusercontent.com下载东西,然而遇到了host问题。首先尝试修改了host,结果遇到了SSL connect error问题,于是在加了几个host发现还是失败了。遂尝试使用VPN代理,按照输出将HTTP_PROXYHTTPS_PROXY加入到环境变量,依然不行。尝试直接在powershell中使用变量。

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$env:HTTPS_PROXY="https://127.0.0.1:7890/"
$env:HTTP_PROXY="http://127.0.0.1:7890/"

此时的staus输出为

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Failed. Status: 4;"A requested feature, protocol or option was not found built-in in this libcurl due to a build-time decision."

Failed to download file.
If you use a proxy, please set the HTTPS_PROXY and HTTP_PROXY environment variables to "https://user:password@your-proxy-ip-address:port/".

If error with status 4 (Issue #15434),
try setting "http://user:password@your-proxy-ip-address:port/".

Otherwise, please submit an issue at https://github.com/Microsoft/vcpkg/issues

因此根据要求执行下面代码

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$env:HTTPS_PROXY="http://127.0.0.1:7890/"

此时重新执行安装命令,即可完成下载。

安装opencv时遇到

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CMake Error at scripts/cmake/vcpkg_execute_build_process.cmake:144 (message):
Command failed: C:/src/vcpkg/downloads/tools/cmake-3.19.2-windows/cmake-3.19.2-win32-x86/bin/cmake.exe --build . --config Debug --target install -- -v -j9
Working Directory: C:/src/vcpkg/buildtrees/opencv4/x64-windows-dbg
See logs for more information:
C:\src\vcpkg\buildtrees\opencv4\install-x64-windows-dbg-out.log

Call Stack (most recent call first):
scripts/cmake/vcpkg_build_cmake.cmake:96 (vcpkg_execute_build_process)
scripts/cmake/vcpkg_install_cmake.cmake:27 (vcpkg_build_cmake)
ports/opencv4/portfile.cmake:385 (vcpkg_install_cmake)
scripts/ports.cmake:133 (include)

尝试如下指令

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vcpkg install darknet[opencv-base,cuda,cudnn]:x64-windows

编译darknet

提前安装ninja并添加到环境变量

修改Makefile

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GPU=1
CUDNN=1
CUDNN_HALF=1
OPENCV=1

#我是gtx1050,根据makefile里面的注释自己的修改
ARCH= -gencode arch=compute_61,code=sm_61 -gencode arch=compute_61,code=compute_61

按照AlexeyAB的repo,执行如下代码,注意CMake的版本,过低将无法编译。注意下面的顺序,如果有问题需要清理一下缓存,不然会一直编译失败

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$env:VCPKG_ROOT="vcpkg的位置"
git clone https://github.com/AlexeyAB/darknet
cd darknet
powershell -ExecutionPolicy Bypass -File .\build.ps1

如果正确执行上述步骤的话,编译是不会出错的

测试darknet

原图

origin

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darknet.exe detector test cfg/coco.data cfg/yolov4.cfg yolov4.weights origin.jpg  -thresh 0.25

输出

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CUDA-version: 11000 (11000), cuDNN: 8.0.4, GPU count: 1  
OpenCV version: 4.5.1
0 : compute_capability = 610, cudnn_half = 0, GPU: GeForce GTX 1050
net.optimized_memory = 0
mini_batch = 1, batch = 8, time_steps = 1, train = 0
layer filters size/strd(dil) input output
0 Create CUDA-stream - 0
Create cudnn-handle 0
conv 32 3 x 3/ 1 608 x 608 x 3 -> 608 x 608 x 32 0.639 BF
1 conv 64 3 x 3/ 2 608 x 608 x 32 -> 304 x 304 x 64 3.407 BF
2 conv 64 1 x 1/ 1 304 x 304 x 64 -> 304 x 304 x 64 0.757 BF
3 route 1 -> 304 x 304 x 64
4 conv 64 1 x 1/ 1 304 x 304 x 64 -> 304 x 304 x 64 0.757 BF
5 conv 32 1 x 1/ 1 304 x 304 x 64 -> 304 x 304 x 32 0.379 BF
6 conv 64 3 x 3/ 1 304 x 304 x 32 -> 304 x 304 x 64 3.407 BF
7 Shortcut Layer: 4, wt = 0, wn = 0, outputs: 304 x 304 x 64 0.006 BF
8 conv 64 1 x 1/ 1 304 x 304 x 64 -> 304 x 304 x 64 0.757 BF
9 route 8 2 -> 304 x 304 x 128
10 conv 64 1 x 1/ 1 304 x 304 x 128 -> 304 x 304 x 64 1.514 BF
11 conv 128 3 x 3/ 2 304 x 304 x 64 -> 152 x 152 x 128 3.407 BF
12 conv 64 1 x 1/ 1 152 x 152 x 128 -> 152 x 152 x 64 0.379 BF
13 route 11 -> 152 x 152 x 128
14 conv 64 1 x 1/ 1 152 x 152 x 128 -> 152 x 152 x 64 0.379 BF
15 conv 64 1 x 1/ 1 152 x 152 x 64 -> 152 x 152 x 64 0.189 BF
16 conv 64 3 x 3/ 1 152 x 152 x 64 -> 152 x 152 x 64 1.703 BF
17 Shortcut Layer: 14, wt = 0, wn = 0, outputs: 152 x 152 x 64 0.001 BF
18 conv 64 1 x 1/ 1 152 x 152 x 64 -> 152 x 152 x 64 0.189 BF
19 conv 64 3 x 3/ 1 152 x 152 x 64 -> 152 x 152 x 64 1.703 BF
20 Shortcut Layer: 17, wt = 0, wn = 0, outputs: 152 x 152 x 64 0.001 BF
21 conv 64 1 x 1/ 1 152 x 152 x 64 -> 152 x 152 x 64 0.189 BF
22 route 21 12 -> 152 x 152 x 128
23 conv 128 1 x 1/ 1 152 x 152 x 128 -> 152 x 152 x 128 0.757 BF
24 conv 256 3 x 3/ 2 152 x 152 x 128 -> 76 x 76 x 256 3.407 BF
25 conv 128 1 x 1/ 1 76 x 76 x 256 -> 76 x 76 x 128 0.379 BF
26 route 24 -> 76 x 76 x 256
27 conv 128 1 x 1/ 1 76 x 76 x 256 -> 76 x 76 x 128 0.379 BF
28 conv 128 1 x 1/ 1 76 x 76 x 128 -> 76 x 76 x 128 0.189 BF
29 conv 128 3 x 3/ 1 76 x 76 x 128 -> 76 x 76 x 128 1.703 BF
30 Shortcut Layer: 27, wt = 0, wn = 0, outputs: 76 x 76 x 128 0.001 BF
31 conv 128 1 x 1/ 1 76 x 76 x 128 -> 76 x 76 x 128 0.189 BF
32 conv 128 3 x 3/ 1 76 x 76 x 128 -> 76 x 76 x 128 1.703 BF
33 Shortcut Layer: 30, wt = 0, wn = 0, outputs: 76 x 76 x 128 0.001 BF
34 conv 128 1 x 1/ 1 76 x 76 x 128 -> 76 x 76 x 128 0.189 BF
35 conv 128 3 x 3/ 1 76 x 76 x 128 -> 76 x 76 x 128 1.703 BF
36 Shortcut Layer: 33, wt = 0, wn = 0, outputs: 76 x 76 x 128 0.001 BF
37 conv 128 1 x 1/ 1 76 x 76 x 128 -> 76 x 76 x 128 0.189 BF
38 conv 128 3 x 3/ 1 76 x 76 x 128 -> 76 x 76 x 128 1.703 BF
39 Shortcut Layer: 36, wt = 0, wn = 0, outputs: 76 x 76 x 128 0.001 BF
40 conv 128 1 x 1/ 1 76 x 76 x 128 -> 76 x 76 x 128 0.189 BF
41 conv 128 3 x 3/ 1 76 x 76 x 128 -> 76 x 76 x 128 1.703 BF
42 Shortcut Layer: 39, wt = 0, wn = 0, outputs: 76 x 76 x 128 0.001 BF
43 conv 128 1 x 1/ 1 76 x 76 x 128 -> 76 x 76 x 128 0.189 BF
44 conv 128 3 x 3/ 1 76 x 76 x 128 -> 76 x 76 x 128 1.703 BF
45 Shortcut Layer: 42, wt = 0, wn = 0, outputs: 76 x 76 x 128 0.001 BF
46 conv 128 1 x 1/ 1 76 x 76 x 128 -> 76 x 76 x 128 0.189 BF
47 conv 128 3 x 3/ 1 76 x 76 x 128 -> 76 x 76 x 128 1.703 BF
48 Shortcut Layer: 45, wt = 0, wn = 0, outputs: 76 x 76 x 128 0.001 BF
49 conv 128 1 x 1/ 1 76 x 76 x 128 -> 76 x 76 x 128 0.189 BF
50 conv 128 3 x 3/ 1 76 x 76 x 128 -> 76 x 76 x 128 1.703 BF
51 Shortcut Layer: 48, wt = 0, wn = 0, outputs: 76 x 76 x 128 0.001 BF
52 conv 128 1 x 1/ 1 76 x 76 x 128 -> 76 x 76 x 128 0.189 BF
53 route 52 25 -> 76 x 76 x 256
54 conv 256 1 x 1/ 1 76 x 76 x 256 -> 76 x 76 x 256 0.757 BF
55 conv 512 3 x 3/ 2 76 x 76 x 256 -> 38 x 38 x 512 3.407 BF
56 conv 256 1 x 1/ 1 38 x 38 x 512 -> 38 x 38 x 256 0.379 BF
57 route 55 -> 38 x 38 x 512
58 conv 256 1 x 1/ 1 38 x 38 x 512 -> 38 x 38 x 256 0.379 BF
59 conv 256 1 x 1/ 1 38 x 38 x 256 -> 38 x 38 x 256 0.189 BF
60 conv 256 3 x 3/ 1 38 x 38 x 256 -> 38 x 38 x 256 1.703 BF
61 Shortcut Layer: 58, wt = 0, wn = 0, outputs: 38 x 38 x 256 0.000 BF
62 conv 256 1 x 1/ 1 38 x 38 x 256 -> 38 x 38 x 256 0.189 BF
63 conv 256 3 x 3/ 1 38 x 38 x 256 -> 38 x 38 x 256 1.703 BF
64 Shortcut Layer: 61, wt = 0, wn = 0, outputs: 38 x 38 x 256 0.000 BF
65 conv 256 1 x 1/ 1 38 x 38 x 256 -> 38 x 38 x 256 0.189 BF
66 conv 256 3 x 3/ 1 38 x 38 x 256 -> 38 x 38 x 256 1.703 BF
67 Shortcut Layer: 64, wt = 0, wn = 0, outputs: 38 x 38 x 256 0.000 BF
68 conv 256 1 x 1/ 1 38 x 38 x 256 -> 38 x 38 x 256 0.189 BF
69 conv 256 3 x 3/ 1 38 x 38 x 256 -> 38 x 38 x 256 1.703 BF
70 Shortcut Layer: 67, wt = 0, wn = 0, outputs: 38 x 38 x 256 0.000 BF
71 conv 256 1 x 1/ 1 38 x 38 x 256 -> 38 x 38 x 256 0.189 BF
72 conv 256 3 x 3/ 1 38 x 38 x 256 -> 38 x 38 x 256 1.703 BF
73 Shortcut Layer: 70, wt = 0, wn = 0, outputs: 38 x 38 x 256 0.000 BF
74 conv 256 1 x 1/ 1 38 x 38 x 256 -> 38 x 38 x 256 0.189 BF
75 conv 256 3 x 3/ 1 38 x 38 x 256 -> 38 x 38 x 256 1.703 BF
76 Shortcut Layer: 73, wt = 0, wn = 0, outputs: 38 x 38 x 256 0.000 BF
77 conv 256 1 x 1/ 1 38 x 38 x 256 -> 38 x 38 x 256 0.189 BF
78 conv 256 3 x 3/ 1 38 x 38 x 256 -> 38 x 38 x 256 1.703 BF
79 Shortcut Layer: 76, wt = 0, wn = 0, outputs: 38 x 38 x 256 0.000 BF
80 conv 256 1 x 1/ 1 38 x 38 x 256 -> 38 x 38 x 256 0.189 BF
81 conv 256 3 x 3/ 1 38 x 38 x 256 -> 38 x 38 x 256 1.703 BF
82 Shortcut Layer: 79, wt = 0, wn = 0, outputs: 38 x 38 x 256 0.000 BF
83 conv 256 1 x 1/ 1 38 x 38 x 256 -> 38 x 38 x 256 0.189 BF
84 route 83 56 -> 38 x 38 x 512
85 conv 512 1 x 1/ 1 38 x 38 x 512 -> 38 x 38 x 512 0.757 BF
86 conv 1024 3 x 3/ 2 38 x 38 x 512 -> 19 x 19 x1024 3.407 BF
87 conv 512 1 x 1/ 1 19 x 19 x1024 -> 19 x 19 x 512 0.379 BF
88 route 86 -> 19 x 19 x1024
89 conv 512 1 x 1/ 1 19 x 19 x1024 -> 19 x 19 x 512 0.379 BF
90 conv 512 1 x 1/ 1 19 x 19 x 512 -> 19 x 19 x 512 0.189 BF
91 conv 512 3 x 3/ 1 19 x 19 x 512 -> 19 x 19 x 512 1.703 BF
92 Shortcut Layer: 89, wt = 0, wn = 0, outputs: 19 x 19 x 512 0.000 BF
93 conv 512 1 x 1/ 1 19 x 19 x 512 -> 19 x 19 x 512 0.189 BF
94 conv 512 3 x 3/ 1 19 x 19 x 512 -> 19 x 19 x 512 1.703 BF
95 Shortcut Layer: 92, wt = 0, wn = 0, outputs: 19 x 19 x 512 0.000 BF
96 conv 512 1 x 1/ 1 19 x 19 x 512 -> 19 x 19 x 512 0.189 BF
97 conv 512 3 x 3/ 1 19 x 19 x 512 -> 19 x 19 x 512 1.703 BF
98 Shortcut Layer: 95, wt = 0, wn = 0, outputs: 19 x 19 x 512 0.000 BF
99 conv 512 1 x 1/ 1 19 x 19 x 512 -> 19 x 19 x 512 0.189 BF
100 conv 512 3 x 3/ 1 19 x 19 x 512 -> 19 x 19 x 512 1.703 BF
101 Shortcut Layer: 98, wt = 0, wn = 0, outputs: 19 x 19 x 512 0.000 BF
102 conv 512 1 x 1/ 1 19 x 19 x 512 -> 19 x 19 x 512 0.189 BF
103 route 102 87 -> 19 x 19 x1024
104 conv 1024 1 x 1/ 1 19 x 19 x1024 -> 19 x 19 x1024 0.757 BF
105 conv 512 1 x 1/ 1 19 x 19 x1024 -> 19 x 19 x 512 0.379 BF
106 conv 1024 3 x 3/ 1 19 x 19 x 512 -> 19 x 19 x1024 3.407 BF
107 conv 512 1 x 1/ 1 19 x 19 x1024 -> 19 x 19 x 512 0.379 BF
108 max 5x 5/ 1 19 x 19 x 512 -> 19 x 19 x 512 0.005 BF
109 route 107 -> 19 x 19 x 512
110 max 9x 9/ 1 19 x 19 x 512 -> 19 x 19 x 512 0.015 BF
111 route 107 -> 19 x 19 x 512
112 max 13x13/ 1 19 x 19 x 512 -> 19 x 19 x 512 0.031 BF
113 route 112 110 108 107 -> 19 x 19 x2048
114 conv 512 1 x 1/ 1 19 x 19 x2048 -> 19 x 19 x 512 0.757 BF
115 conv 1024 3 x 3/ 1 19 x 19 x 512 -> 19 x 19 x1024 3.407 BF
116 conv 512 1 x 1/ 1 19 x 19 x1024 -> 19 x 19 x 512 0.379 BF
117 conv 256 1 x 1/ 1 19 x 19 x 512 -> 19 x 19 x 256 0.095 BF
118 upsample 2x 19 x 19 x 256 -> 38 x 38 x 256
119 route 85 -> 38 x 38 x 512
120 conv 256 1 x 1/ 1 38 x 38 x 512 -> 38 x 38 x 256 0.379 BF
121 route 120 118 -> 38 x 38 x 512
122 conv 256 1 x 1/ 1 38 x 38 x 512 -> 38 x 38 x 256 0.379 BF
123 conv 512 3 x 3/ 1 38 x 38 x 256 -> 38 x 38 x 512 3.407 BF
124 conv 256 1 x 1/ 1 38 x 38 x 512 -> 38 x 38 x 256 0.379 BF
125 conv 512 3 x 3/ 1 38 x 38 x 256 -> 38 x 38 x 512 3.407 BF
126 conv 256 1 x 1/ 1 38 x 38 x 512 -> 38 x 38 x 256 0.379 BF
127 conv 128 1 x 1/ 1 38 x 38 x 256 -> 38 x 38 x 128 0.095 BF
128 upsample 2x 38 x 38 x 128 -> 76 x 76 x 128
129 route 54 -> 76 x 76 x 256
130 conv 128 1 x 1/ 1 76 x 76 x 256 -> 76 x 76 x 128 0.379 BF
131 route 130 128 -> 76 x 76 x 256
132 conv 128 1 x 1/ 1 76 x 76 x 256 -> 76 x 76 x 128 0.379 BF
133 conv 256 3 x 3/ 1 76 x 76 x 128 -> 76 x 76 x 256 3.407 BF
134 conv 128 1 x 1/ 1 76 x 76 x 256 -> 76 x 76 x 128 0.379 BF
135 conv 256 3 x 3/ 1 76 x 76 x 128 -> 76 x 76 x 256 3.407 BF
136 conv 128 1 x 1/ 1 76 x 76 x 256 -> 76 x 76 x 128 0.379 BF
137 conv 256 3 x 3/ 1 76 x 76 x 128 -> 76 x 76 x 256 3.407 BF
138 conv 255 1 x 1/ 1 76 x 76 x 256 -> 76 x 76 x 255 0.754 BF
139 yolo
[yolo] params: iou loss: ciou (4), iou_norm: 0.07, obj_norm: 1.00, cls_norm: 1.00, delta_norm: 1.00, scale_x_y: 1.20
nms_kind: greedynms (1), beta = 0.600000
140 route 136 -> 76 x 76 x 128
141 conv 256 3 x 3/ 2 76 x 76 x 128 -> 38 x 38 x 256 0.852 BF
142 route 141 126 -> 38 x 38 x 512
143 conv 256 1 x 1/ 1 38 x 38 x 512 -> 38 x 38 x 256 0.379 BF
144 conv 512 3 x 3/ 1 38 x 38 x 256 -> 38 x 38 x 512 3.407 BF
145 conv 256 1 x 1/ 1 38 x 38 x 512 -> 38 x 38 x 256 0.379 BF
146 conv 512 3 x 3/ 1 38 x 38 x 256 -> 38 x 38 x 512 3.407 BF
147 conv 256 1 x 1/ 1 38 x 38 x 512 -> 38 x 38 x 256 0.379 BF
148 conv 512 3 x 3/ 1 38 x 38 x 256 -> 38 x 38 x 512 3.407 BF
149 conv 255 1 x 1/ 1 38 x 38 x 512 -> 38 x 38 x 255 0.377 BF
150 yolo
[yolo] params: iou loss: ciou (4), iou_norm: 0.07, obj_norm: 1.00, cls_norm: 1.00, delta_norm: 1.00, scale_x_y: 1.10
nms_kind: greedynms (1), beta = 0.600000
151 route 147 -> 38 x 38 x 256
152 conv 512 3 x 3/ 2 38 x 38 x 256 -> 19 x 19 x 512 0.852 BF
153 route 152 116 -> 19 x 19 x1024
154 conv 512 1 x 1/ 1 19 x 19 x1024 -> 19 x 19 x 512 0.379 BF
155 conv 1024 3 x 3/ 1 19 x 19 x 512 -> 19 x 19 x1024 3.407 BF
156 conv 512 1 x 1/ 1 19 x 19 x1024 -> 19 x 19 x 512 0.379 BF
157 conv 1024 3 x 3/ 1 19 x 19 x 512 -> 19 x 19 x1024 3.407 BF
158 conv 512 1 x 1/ 1 19 x 19 x1024 -> 19 x 19 x 512 0.379 BF
159 conv 1024 3 x 3/ 1 19 x 19 x 512 -> 19 x 19 x1024 3.407 BF
160 conv 255 1 x 1/ 1 19 x 19 x1024 -> 19 x 19 x 255 0.189 BF
161 yolo
[yolo] params: iou loss: ciou (4), iou_norm: 0.07, obj_norm: 1.00, cls_norm: 1.00, delta_norm: 1.00, scale_x_y: 1.05
nms_kind: greedynms (1), beta = 0.600000
Total BFLOPS 128.459
avg_outputs = 1068395
Allocate additional workspace_size = 52.43 MB
Loading weights from yolov4.weights...
seen 64, trained: 32032 K-images (500 Kilo-batches_64)
Done! Loaded 162 layers from weights-file
Detection layer: 139 - type = 28
Detection layer: 150 - type = 28
Detection layer: 161 - type = 28
origin.jpg: Predicted in 184.923000 milli-seconds.
person: 98%
car: 94%
truck: 31%
car: 88%
car: 99%
person: 99%
person: 37%
car: 99%
bus: 57%
truck: 60%
car: 99%

结果

可以看到预测结果,同时darknet里面也输出了GPU的信息
predictions

结论

win10版本的darknet gpu版本安装完成。道路坎坷,记录下踩过的坑